Skip to main content
Innosoft SystemsInnosoft Systems

Mobile app / iOS and Android

Mobile app development — from 45M UZS

Not the price of two separate apps — the price of one. We build in React Native: a single codebase ships to iOS and Android, both behave identically, and updates reach both platforms at once.

  • 200+ delivered projects
  • IT Park resident
  • iOS + Android for one price
  • Store publishing handled by us

Why do you need a mobile app and how is one built?

What is a mobile app?

A mobile app is a program installed on a phone that can send push notifications and use the device's capabilities — camera, GPS, offline mode and more.

A mobile app differs from a website in two ways: it sits permanently on the phone screen and it can send push notifications. The customer does not have to look for you — you remind them. It also taps into the device itself: camera, GPS, scanning, offline mode and fingerprint login.

But not every job needs an app. If customers visit once a month, a responsive website or a PWA is enough. An app earns its keep with repeat usage: delivery, banking, education, health, loyalty programmes or a working tool for staff.

Innosoft Systems works in React Native. That means no two separate teams and two budgets for iOS and Android — one codebase ships to both. The apps in our portfolio (Logistatrans, Besh Market, Bobo Market, Anibla) were built exactly this way.

One codebaseiOSAndroidNew orderApp StorePlay Market

In short

Advantages of a mobile app

Why businesses with repeat customers move to an app:

  • The icon is always on the phone screen
  • Push notifications are free and instant
  • Repeat purchases rise noticeably
  • Works offline too
  • Uses camera, GPS and scanning
  • Faster and smoother
  • Fingerprint login
  • iOS and Android from one codebase
  • Discoverable in the stores
  • Ideal for loyalty programmes

Why you need one

What a mobile app does for your business

An app is not another channel — it is a retention tool.

Push is the cheapest marketing

SMS costs money and often goes unread; push is free and immediately visible. Promotions, order status and reminders land in one tap.

Repeat purchases grow

A customer with your app installed does not search for you — they tap the icon. The share of repeat orders is markedly higher than on a website.

Device capabilities

Camera scanning, GPS delivery tracking, offline mode and fingerprint login — none of it possible in a browser.

One codebase, two platforms

React Native ships iOS and Android from one codebase. The budget does not double and updates land on both platforms at once.

Fast and smooth

The interface feels native on a phone: smooth animations, cached data and comfortable use even on slow connections.

Trust and reputation

Being on the App Store and Play Market signals seriousness — proof to customers that the company is here for the long run.

Who orders one

Which businesses need a mobile app

Cases where customers or staff use the system frequently and repeatedly.

  • 01

    Delivery and retail

    Catalogue, cart, payment, order tracking and promotions via push.

  • 02

    Logistics and couriers

    An app for drivers and couriers: routes, GPS, document scanning and status updates.

  • 03

    Education and courses

    Lessons, video, tests, attendance and homework reminders.

  • 04

    Health and medicine

    Appointments, test results, medication reminders and contact with doctors.

  • 05

    Loyalty and services

    Bonus points, digital cards, personalised offers and bookings.

  • 06

    Internal staff apps

    Shifts, attendance, tasks, warehouse scanning and field-staff reporting.

Examples

Mobile apps we have built

All in React Native: one codebase for iOS and Android, live on Play Market.

Pricing

Mobile app price — three plans

In every plan the price covers iOS and Android TOGETHER — the price of one app, not two.

Start

App with core functionality

45,000,000UZS and up

3–4 months

  • iOS and Android from one codebase (React Native)
  • Bespoke design (with a Figma mockup)
  • Registration, login and profile
  • 3–5 core screens and the main product scenario
  • Push notifications
  • Backend and API (or connection to your existing one)
  • Admin panel: users and content
  • Publishing to the App Store and Play Market
  • Analytics and crash reporting
  • 6 months of technical support

Shipping a first app and testing it on the market

Choose Start

Enterprise

Custom solution

On request

Project-dependent

  • Native modules (Swift / Kotlin) for special requirements
  • AI: recommendations, recognition, voice control
  • Hardware integration: Bluetooth, NFC, printers, terminals
  • Multiple countries, currencies and organisations
  • Load-ready infrastructure and monitoring
  • Security audit and personal data protection
  • Dedicated product team model
  • Support under an agreed SLA

High load, native modules and complex integrations

Request a quote

Prices are for 2026; the final quote is confirmed after a free analysis and once the feature list is agreed. Payment is staged by sprint. Developer account fees (Apple $99/year, Google $25 one-off) and cloud costs are paid to the providers separately.

What's included

Included in every plan by default

These are not paid add-ons — they are in the base plan too.

  • Free consultation and idea assessment
  • Feature prioritisation: what goes into the first release
  • Design and an interactive prototype in Figma
  • A single codebase for iOS and Android
  • Backend, API and database
  • Store account setup and publishing to App Store and Play Market
  • Store listing copy, screenshots and icon
  • Push notification setup
  • Analytics and crash reporting integration
  • A Git repository with full code ownership on your side

Process

How a mobile app is built

We work in sprints — every two weeks you install a build on your own phone.

  1. 011–2 weeks

    Analysis and scope

    We define who the user is, what the app must solve and what goes into the first release.

  2. 023–5 weeks

    Design and prototype

    Every screen in Figma. You try the interactive prototype on a phone and changes are made before code is written.

  3. 033–6 weeks

    Backend and API

    Database, API and admin panel are built. If you already have a system, we connect to it.

  4. 046–16 weeks

    App development

    Screens are built in sequence. Every two weeks we give you a test build for your phone.

  5. 052–3 weeks

    Testing

    Verified across phone models, connection speeds and scenarios, with defects fixed.

  6. 061–3 weeks

    Store release

    We publish to the App Store and Play Market, pass moderation and configure updates.

FAQ

Frequently asked questions

Short answers to the questions we hear most about mobile apps.

Shall we discuss your app idea?

In a free consultation we tell you honestly whether you need an app or a website will do, then fix an exact price and timeline. No obligation.